The Ascent
The
further they lure you away from your truth, the weaker your moves become. The
narrower your path. The more distracted you get. The more complacent you are.
You begin to react, its subtle at first, more like them.
You
see things, hear things, feel things that make you believe you want to go
further, wander off, because its easier to follow the pack than it is to travel
alone. You had a plan, you drew a map, made a list, packed a backpack. You took
out your compass and started your hike.
When
you saw them cliff side, looking out over their view, their landscape, you were
tempted to stop. Yet, you kept climbing. Brush became thick foliage, which
became tall, hearty trees, protecting you. You found your base camp.
The
silence was invaded by laughter, conversation, camaraderie. You smelled their
bonfire, saw the flames licking the sky, their sky, their campsite. Yet, you
pitched your tent in the solitude. It felt good to be separate.
So,
in the morning you ventured further on your hike, forgetting about the
travelers nearby. You drank clean, crisp water from the mountain stream. You
buried yourself in natures arms- watching, listening, feeling connected with
the equilibrium it offered.
When You See a Good Move, Look for a Better One
Stop trying so hard. I mean seriously. You know what happens when you do. You lose sight of your truth. You begin to kaleidoscope. All you need to do is breathe. In, out....in, out....in, out. Close the gap. Narrow the view. Hone in on the purpose.
Feel the pieces falling away from the board, one by one, until there is only one way to go. Look past the animation, the special effects and just immerse yourself in the why? Why do I find myself in this version, this side-quest, this campaign? Identify your move.
Not the right move, not the winning move, not even the most strategic- but your move. You'll know it when you see it. When you see a good move, look for a better one. When you know it, when it becomes part of you, do not hesitate. Make your move.
The Descent
The game is afoot- its always been in motion. We all have a role to play. We are all participating, we have no option.
But we have a choice on which role we are playing. We often play the fighter, the warrior- battling ourselves as much as others. We play the mage, the spell-caster, the cleric- magical yet lacking in the physical strength to take on the hoards of trolls alone. We must find a balance between these two archetypes because together- they are the wisdom, the fortitude to find the right solution.
To keep things interesting, we play the thief, the ranger to venture away from our true nature, to explore new possibilities. To go against the norm. Not to steal but to acquire, new moves, new strategies, new insights. To take one step further up the trail- alone.
Yet, once the precipice is sturdy below our feet, we have to pause. To see our view, our landscape. But also, to reach out and take a hand. So the descent is a safe one.
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